8-direction sprite sheets
Generate 8-direction sprite sheets from voxel models. Front, front-right, right, back-right, back, back-left, left, front-left - all animations in one PNG. Free pixel art export.
Top-down or twin-stick games need sprites for every facing direction. Hand-pixeling 8 directions × 6 animations × 8 frames is 384 frames of work. With voxel-driven sprites, you model once and export every angle automatically.
Why this works for 8-direction games.
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Standard 8 facings (every 45°) match…
Standard 8 facings (every 45°) match the input axes of most engines (input vectors → direction index).
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Per-animation row layout
Per-animation row layout - `idle` row 0, `walk` row 1, `attack` row 2 - easy to slice.
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Crisp 1:1 pixel scaling, transparent PNG, no AA blur
Crisp 1:1 pixel scaling, transparent PNG, no AA blur.
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Same source voxel = consistent character…
Same source voxel = consistent character across every angle (no proportional drift).
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Add a new animation later? Re-export…
Add a new animation later? Re-export the same sheet with the extra row appended.
Pair with another tool.
Ship your 8-direction games sprites.
Free, transparent PNG, regular grid - slices in any sprite editor.