Drop the file
Open the editor, hit "Import 3D", drag your VOX file in (50 MB max).
Drag your .vox file in - we turn it into an editable voxel.
Convert a VOX file to 32³ or 64³ voxels online, free. Automatic voxelization with palette quantization, animations kept when the format supports them. No install. MagicaVoxel .vox, format voxel natif (palette + grille indexée).
Open the editor, hit "Import 3D", drag your VOX file in (50 MB max).
Pick resolution (32³ by default), up axis, solid/hollow mode - a live preview updates.
Click "Convert and import". The voxel lands in the editor, ready to retouch.
Once retouched: export to animated GLB, to a pixel art sprite sheet, or publish to the gallery.
no intermediate Blender step.
Automatic palette quantization (targets 16-32 colors tuned for voxel pixel art).
pick your detail vs readability tradeoff.
Solid vs hollow mode for open meshes (handy on STL scans or rigged FBX).
Auto-detected up axis (Y-up Three.js, Z-up Blender) with manual override.
Once imported: edit voxel by voxel, add AI animations, export GLB or sprite sheet.
32³ is the sweet spot: enough detail to read the shape, compact enough to stay legible and game-ready. Use 64³ for complex models, 24³ or 16³ for a chunkier pixel look.
No - VOX is a static mesh format. You can add animations later in the editor with the AI generator, or animate manually frame by frame.
3D-to-voxel import is fully free. It costs zero credits. Credits are only used for AI generation (mesh, animations).
We also support VOX, OBJ, GLB, FBX, STL, DAE, 3DS, PLY, and a few extra Assimp formats (LWO, AC, B3D, X, MD2, MD3). If your format isn't listed, export it as OBJ or GLB from Blender - it'll go through.
Free, no install, browser-only.