Voxel sprite sheets for Unity 2D
Generate sprite sheets for Unity 2D from animated voxels. Slice the PNG with Sprite Editor, drop into Animator. 8-direction, isometric or 4-cardinal layouts. Free.
Want pixel art sprites for a Unity 2D project without modeling or pixeling them by hand? Generate them from animated voxels, slice the PNG with Sprite Editor's Grid by Cell Size, and feed the slices into your Animator. The frame grid is regular, so slicing is one click.
Why this works for Unity 2D.
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Regular grid layout
Regular grid layout - Unity Sprite Editor → Grid by Cell Size with cellSize = 64 picks every frame perfectly.
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Transparent PNG with no premultiplied alpha
Transparent PNG with no premultiplied alpha - Unity's default Sprite import settings work as-is.
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Pixel-perfect crisp render
Pixel-perfect crisp render: import as Point (no filter), Pixels Per Unit = 16, Compression = None.
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Multiple animations in the same sheet
Multiple animations in the same sheet - drag the relevant slices into a new Animation Clip.
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Isometric variant for 2
Isometric variant for 2.5D top-down games - works with Unity's Isometric Tilemap.
Pair with another tool.
Ship your Unity 2D sprites.
Free, transparent PNG, regular grid - slices in any sprite editor.